Social sports club in Wimbledon, London
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Glossary
- Air ball
- A badly missed shot that fails to hit the rim or backboard.
- Alley-oop
- A pass that is received in mid-air and dunked or laid-up before the player touches the ground.
- Assist
- A pass that, once received, is immediately shot and scored. Awarded to the player who passes the ball.
- Bank shot
- A shot that bounces off the backboard and lands in the basket.
- Blocked shot
- A shot that a defender prevents from scoring by deflecting the ball.
- Blocking
- Penalty on a defender for stepping in front of an offensive player to impede progress.
- Carry over
- Violation called when a player moves his hand under the ball and scoops it while dribbling.
- Charging
- Foul called when an offensive player runs over a defender who has established position. Results in a turnover and one personal foul.
- Double dribble
- A violation when a player uses both hands to dribble or stops dribbling and begins to dribble again.
- Double team
- A strategy in which two defenders guard one offensive player simultaneously.
- Dribble
- To advance with the ball by using one hand to bounce it off the court.
- Drive
- To cut, with or without the ball, towards the basket.
- Dunk
- Shot slammed through the basket from above the rim.
- Fake
- An offensive player uses any part of the body, including the eyes, to deceive a defender. Pretending to shoot is called a pump fake.
- Fast break
- Quick transition from defense to offense, in which players race to the frontcourt to score before the defense can organize.
- Goaltending
- When a defender blocks a shot that is descending toward the basket or if the ball is touched directly above the rim. Results in two points for the offense.
- Jump ball
- When possession is unclear, the referee tosses ball in the air and one player on each team jumps and attempts to tip it toward a teammate.
- Jump shot
- A shot in which the player jumps and is in mid-air when he releases the ball.
- Lay-up
- An easy, one-handed shot near the basket that bounces off the backboard and into the basket.
- One-and-one
- A series of free-throws in which the second free-throw attempt is awarded only if the first is made.
- Press
- Strategy in which the defense pressures the offense to make mistakes by guarding players closely. Often executed as a “half-court” or “full-court” press.
- Rebound
- Move in which a player catches the ball, often in mid-air, after a missed shot.
- Screen
- Move in which a player positions his body to impede a defender and free a teammate. Also called a pick.
- Steal
- To take possession of the ball from an offensive player who is holding, dribbling, or passing the ball.
- Timeout
- Teams can stop play several times per half when they have possession of the ball to strategize before resuming play.
- Tip-off
- A jump ball that is used to start the game.
- Traveling
- Violation for two or more steps without dribbling the ball.
- Turnover
- When possession of the ball changes, other than a rebound or following a scored point. Turnovers include: traveling, stolen ball, charging, etc.
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Basketball

Basketball

Basketball

Basketball

Basketball

Basketball

Basketball

Basketball
