Social sports club in Wimbledon, London
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Glossary
- Ace
- A service that scores a point without the opposition being able to play the ball.
- Attack
- The act of playing the ball towards and over the net.
- Attacker
- Any player who serves, smashes or blocks the ball into the opponents' court.
- Attack-line
- A line on the court parallel with the net and 3m (10ft) from it. See also Front court.
- Back court
- The area of the court between the attack-line and the base-line.
- Back-line player
- Any of the three players in the back court.
- Base-line
- Line parallel to the net and 9m (30ft) from it. The server must serve the ball from behind the base-line & the confines of the service area (also called end-line).
- Block
- The act of jumping in the air and using the hands and/or upper part of the body to intercept or divert a ball coming from the opponents' court. A player who makes a block may touch the ball a second successive time without being penalized. That counts as his team's first touch.
- Blocker
- A player who takes part in a block.
- Change of service
- See Side-out
- Court
- The entire playing area between the base-lines.
- Cover
- The act of protecting any area of court to which the ball may travel.
- Defensive player
- Any player in the team not in possession of the ball.
- Dig
- The act of playing the ball below waist-height, with one or two hands.
- Double hit
- When a player touches the ball twice consecutively on the same play (this does not include contacting the ball after blocking). A double hit is a foul (also called double contact).
- Dump
- When the ball is placed over or to the side of the opposing block.
- Fault
- Any infringement of the rules of the game is a fault.
- Foot fault
- A server is foot-faulted if one of his feet touches or passes over the end-line while serving. Any other player will have a foot fault called against him if either foot passes the centre-line into the opposing court.
- Formation
- The alignment of players in attack or defence.
- Front court
- The area between the attack-line and the net.
- Front-line player
- The forward three players closest to the net.
- Game
- A period of play which is concluded when one team reaches 15 points, but with a margin of at least two points.
- Held ball
- When the ball is seen to be held before being played. The ball must not be caught or come to rest momentarily on any part of the player's body. If it does then it is a foul 'held ball'.
- Match
- A match consists of a pre-determined number of games, usually 3 or 5.
- Multiple contact
- When a player contacts the ball more than once in the same play. This is allowed provided no two contacts are in succession (other than after a block and on the first team contact).
- Net ball
- A ball which touches the net (except on the service) is a net ball. If it bounces into the opponents' court then the ball is good.
- Net fault
- Contact with the net is a fault only when the action of playing the ball is in the front zone.
- Net serve
- If a service touches the net then it is a net service and results in the service being passed to the opposing team.
- Out of play
- The ball is out of play (or out) if it bounces outside the court beyond the boundary lines.
- Pass
- When the ball is delivered from one player to another without it touching the floor or any obstruction.
- Point
- A point is scored by the serving team and is made when an opponent fails to play a legal serve or return the ball cleanly.
- Rally
- Period from the time the ball is served until play stops, and one point is scored.
- Recovery
- The act of a player diving or rolling to pick up successfully a hard-hit or cleverly placed attack shot.
- Rotation
- When a team regains service the team moves round one position clockwise. Only the serving team rotates.
- Screen
- An illegal act by the players of the serving team who prevent the opponents from getting a view of the server.
- Server
- Person who serves the ball.
- Service
- The act of putting the ball in play at the beginning of a game or after a dead ball.
- Service area
- The area, behind the base-line, from which the server puts the ball in play.
- Set pass
- A high pass by one player to a team-mate to enable him to play a spike/smash.
- Side-out
- The change of service. When the serving side fails to score a point by winning the rally then service ends and passes to the opposing team.
- Simultaneous contact
- Contact made at the same time by two players.
- Smash
- See Spike.
- Spike
- A powerfully hit shot with the open hand directed into the opponents' half of the court.
- Tactical ball
- Instead of smashing, the attacker deceives the opposing blockers by 'placing' the ball over or to the side of the block.
- Volley
- The basic skill of passing the ball forwards or backwards using two hands.
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